Advance
Author: Dan Troyka, 2000
Material: A 7 by 7 square board. Fourteen white pieces and fourteen black stones.
Objective: A player wins if he reaches the opponent's first line with one of his pieces, that is, White must reach the 7th line and Black the 1st line of the board.
Rules: Each player takes turns moving one of their pieces. White starts.

The pieces always move forward, to an empty square, either on their column or on one of their diagonals. The diagram on the left shows where each piece could move if it were their turn to play.

Pieces can capture opposing pieces diagonally across from them by moving to the square where they are located (like pawns in Chess). Captured pieces are removed from the board. Captures are optional and only one piece can be captured per turn (i.e., multiple captures are not possible). In the diagram on the right you can see which black pieces could be captured by the white piece (the white piece cannot move to d5 because the square is occupied, nor can it capture that black piece, because captures only take place diagonally).
It should be noted that games of this game end quickly because the pieces are forced to move forward at all times. In each turn, each player has at least one possible move (the opponent cannot block pieces, so the most advanced piece can always move). Therefore, games never end in a draw.