{"id":4162,"date":"2020-04-18T20:21:51","date_gmt":"2020-04-18T20:21:51","guid":{"rendered":"https:\/\/ludicumnew.org\/?p=4162"},"modified":"2024-11-12T18:13:42","modified_gmt":"2024-11-12T18:13:42","slug":"cgtc-iv","status":"publish","type":"post","link":"https:\/\/ludicum.org\/en\/cgtc-iv\/","title":{"rendered":"CGTC IV"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; make_equal=&#8221;on&#8221; use_custom_gutter=&#8221;on&#8221; gutter_width=&#8221;1&#8243; specialty=&#8221;on&#8221; background_color_2=&#8221;gcid-e428b4a0-8f75-478b-bc91-d4c919946667&#8243; padding_top_1=&#8221;0px&#8221; padding_top_2=&#8221;20px&#8221; padding_right_1=&#8221;0px&#8221; padding_right_2=&#8221;15px&#8221; padding_bottom_1=&#8221;0px&#8221; padding_bottom_2=&#8221;40px&#8221; padding_left_1=&#8221;0px&#8221; padding_left_2=&#8221;15px&#8221; padding_top_bottom_link_1=&#8221;false&#8221; padding_top_bottom_link_2=&#8221;false&#8221; padding_left_right_link_1=&#8221;false&#8221; padding_left_right_link_2=&#8221;false&#8221; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; max_width=&#8221;100%&#8221; inner_width=&#8221;100%&#8221; inner_max_width=&#8221;100%&#8221; custom_margin=&#8221;0px|0px|0px|0px|false|false&#8221; custom_padding=&#8221;0px|0px|0px|0px|false|false&#8221; border_width_top=&#8221;7px&#8221; border_color_top=&#8221;gcid-e428b4a0-8f75-478b-bc91-d4c919946667&#8243; locked=&#8221;off&#8221; global_colors_info=&#8221;{%22gcid-e428b4a0-8f75-478b-bc91-d4c919946667%22:%91%22border_color_top%22,%22background_color_2%22%93}&#8221;][et_pb_column type=&#8221;3_4&#8243; specialty_columns=&#8221;3&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_row_inner use_custom_gutter=&#8221;on&#8221; gutter_width=&#8221;1&#8243; make_equal=&#8221;on&#8221; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; max_width=&#8221;100%&#8221; custom_margin=&#8221;0px|0px|0px|0px|false|false&#8221; custom_padding=&#8221;40px|40px|10px|40px|false|false&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;0px|0px|0px|0px|false|false&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_heading title=&#8221;Combinatorial Game Theory Colloquium IV&#8221; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; title_text_color=&#8221;#f29062&#8243; title_font_size=&#8221;22px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_heading][et_pb_heading title=&#8221;(Lisbon, 23-25 January, 2023)&#8221; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; title_level=&#8221;h6&#8243; custom_margin=&#8221;-5px||||false|false&#8221; custom_padding=&#8221;0px||||false|false&#8221; locked=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_heading][et_pb_text _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; text_orientation=&#8221;justified&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<p style=\"text-align: justify;\"><strong>Combinatorial Game Theory<\/strong>\u00a0(CGT) is a branch\u00a0of mathematics that studies\u00a0<strong>sequential games\u00a0with perfect information<\/strong>. Combinatorial games\u00a0include well-known rulesets like Amazons,\u00a0Clobber, Domineering, Hackenbush, Konane,\u00a0Nim, Octal Games, Wythoff\u2019s Nim.\u00a0After John Conway&#8217;s\u00a0<em>On Numbers and Games\u00a0<\/em>(1976), Elwyn Berlekamp, John Conway, and Richard Guy published \u201cthe book\u201d\u00a0<em>Winning Ways\u00a0<\/em>(1982).\u00a0In\u00a0that\u00a0work,\u00a0one can\u00a0find a unified\u00a0mathematical\u00a0theory able to analyze a large class of rulesets. The books\u00a0<em>Lessons in Play<\/em>\u00a0(2007), by Michael Albert, David Wolfe, and Richard Nowakowski, and\u00a0<em>Combinatorial Game Theory<\/em>\u00a0(2013), by Aaron Siegel, are also mandatory reading.<\/p>\n<p style=\"text-align: justify;\"><span><strong>Combinatorial Game Theory Colloquia<\/strong>\u00a0are held every\u00a0<span style=\"text-decoration: underline;\">two years<\/span>, in Portugal.\u00a0Associa\u00e7\u00e3o Ludus\u00a0will organize\u00a0in<strong>\u00a0S. Miguel, Azores<\/strong>,\u00a0the\u00a0fourth edition of the CGTC,\u00a0<strong><\/strong><strong>January, 23-25, 2023<\/strong>, with support of C\u00e2mara Municipal de Lagoa,\u00a0<span class=\"st\">Centro de An\u00e1lise Funcional, Estruturas Lineares e Aplica\u00e7\u00f5es, Centro de Matem\u00e1tica Aplicada \u00e0 Previs\u00e3o e Decis\u00e3o Econ\u00f3mica, Centro de Matem\u00e1tica e Aplica\u00e7\u00f5es (NovaMath, FCT NOVA),\u00a0Expolab &#8211; Centro de Ci\u00eancia Viva, Faculdade de Ci\u00eancias e Tecnologia &#8211; Universidade dos A\u00e7ores, Governo dos A\u00e7ores, N\u00facleo Interdisciplinar da Crian\u00e7a e do Adolescente, Sociedade Afonso Chaves, and Sociedade Portuguesa de Matem\u00e1tica<\/span>.<\/span><\/p>\n<p><span>The meeting will take place at\u00a0\u00a0<\/span><a href=\"http:\/\/expolab.centrosciencia.azores.gov.pt\/expolab-centro-ci%C3%AAncia-viva\/expolab-centro-ci%C3%AAncia-viva\" target=\"_blank\" rel=\"noopener\"><span>Expolab &#8211; Centro de Ci\u00eancia Viva<\/span><\/a>.\u00a0<span class=\"st\">See a map<span>\u00a0<\/span><a href=\"http:\/\/expolab.centrosciencia.azores.gov.pt\/contact\" target=\"_blank\" rel=\"noopener\">here<\/a>.<\/span><span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p>[\/et_pb_text][et_pb_image src=&#8221;https:\/\/ludicum.org\/wp-content\/uploads\/2024\/11\/cgtc-4-poster.jpg&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; title_text=&#8221;Screenshot&#8221; align=&#8221;center&#8221; custom_padding=&#8221;||40px||false|false&#8221;][\/et_pb_image][et_pb_text _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; text_orientation=&#8221;justified&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<h5><span>REGISTRATION<\/span><\/h5>\n<p><span>For informations about submissions and registrations, just mail us:\u00a0<\/span><strong><span><a href=\"mailto:cgtc@cgtc.eu\" needshandler=\"needsHandler\" target=\"_blank\" rel=\"noopener\">cgtc@cgtc.eu<\/a><\/span><\/strong><\/p>\n<h5><strong><span>CALL FOR PAPERS<\/span><\/strong><\/h5>\n<p>The\u00a0<a href=\"https:\/\/www.springer.com\/journal\/182\/?gclid=Cj0KCQjwwfiaBhC7ARIsAGvcPe5DKtHCo18zD3Kj8K2dYoCUfB5KWNod_wTBleBwGsVsWx8zyiwIRvMaAiZcEALw_wcB\" target=\"_blank\" rel=\"noopener\">International Journal of Game Theory<\/a>\u00a0(IJGT) invites submissions of significant papers in Combinatorial Game Theory.\u00a0Combinatorial games are traditionally two-player perfect-information games with compact rules such as Nim or Chess, with more general\u00a0games now being studied. Their theory was pioneered by Elwyn R. Berlekamp, John H. Conway and Richard K. Guy in<span>\u00a0<\/span><em>Winning Ways<\/em>\u00a0(1982),\u00a0republished in 2009 by A. K. Peters.<\/p>\n<p>All articles will be refereed to the high standards of IJGT.\u00a0Accepted papers are published online first in a<span>\u00a0<\/span><a href=\"https:\/\/link.springer.com\/collections\/jhjdeifbdf\" target=\"_blank\" rel=\"noopener\"><em>Collection<\/em><\/a><span>\u00a0<\/span>of papers that groups them in a single place. At the appropriate time, they will be published in print in a special issue of the journal. The first\u00a0<a href=\"https:\/\/link.springer.com\/journal\/182\/47\/2\/page\/1\" target=\"_blank\" rel=\"noopener\">special issue<\/a>\u00a0on Combinatorial Games\u00a0appeared as issue 2 in volume 47 of IJGT in 2018.<\/p>\n<p>In Portugal, under the auspices of Associa\u00e7\u00e3o Ludus, Carlos Pereira dos Santos has been organizing the Combinatorial Game Theory Colloquia taking place every\u00a0two years, starting in January 2015, 2017, 2019, 2023. Authors of significant original results related to (or\/and presented at) the conference are also encouraged to<span>\u00a0<\/span><strong>submit them by November 1, 2023<\/strong><span>\u00a0<\/span>to the<span>\u00a0<\/span><a href=\"https:\/\/www.springer.com\/journal\/182\/?gclid=Cj0KCQjwwfiaBhC7ARIsAGvcPe5DKtHCo18zD3Kj8K2dYoCUfB5KWNod_wTBleBwGsVsWx8zyiwIRvMaAiZcEALw_wcB\" target=\"_blank\" rel=\"noopener\">International Journal of Game Theory<\/a>, in order to, if accepted, become part of the<span>\u00a0<\/span><em>Collection<\/em>.\u00a0It is important to note that<span>\u00a0<\/span><strong>it is not necessary to have participated in the conference to do so<\/strong>.<\/p>\n<p><strong>IJGT Collection on Combinatorial Games<\/strong>\u00a0 \u00a0 \u00a0Guest Editors:<\/p>\n<p>Urban Larsson, Indian Institute of Technology Bombay, Mumbai, India<\/p>\n<p>Carlos P. Santos, Center for Mathematics and Applications, Nova University of Lisbon, Portugal<\/p>\n<p>Bernhard von Stengel, London School of Economics and Political Science, London, UK<\/p>\n<p>[\/et_pb_text][et_pb_tabs _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; custom_margin=&#8221;20px||||false|false&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][et_pb_tab title=&#8221;Organization&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<h3>Scientific Committee<\/h3>\n<p><span><strong><a href=\"https:\/\/www.ams.org\/publications\/authors\/books\/postpub\/gsm-146\" target=\"_blank\" rel=\"noopener\">Aaron Siegel<\/a><\/strong>, San Francisco, California<strong><br \/>Alda Carvalho<\/strong>, ISEL &amp; CEMAPRE<\/span><br \/><span><a href=\"http:\/\/www.maths.lse.ac.uk\/personal\/stengel\/\" target=\"_blank\" rel=\"noopener\"><strong>Bernhard von Stengel<\/strong><\/a>, London School of Economics and Political Science<\/span><br \/><span><a href=\"https:\/\/sites.google.com\/site\/cpshomepage\/\" target=\"_blank\" rel=\"noopener\"><strong>Carlos Pereira dos Santos<\/strong><\/a>, LA &amp; CEAFEL-University of Lisbon<\/span><br \/><span><a href=\"https:\/\/perso.liris.cnrs.fr\/eric.duchene\/index_en.html\" target=\"_blank\" rel=\"noopener\"><strong>Eric Duchene<\/strong><\/a>, IUT Lyon 1, LIRIS lab.<\/span><br \/><span><a href=\"http:\/\/www.di.fc.ul.pt\/~jpn\/\" target=\"_blank\" rel=\"noopener\"><strong>Jo\u00e3o Pedro Neto<\/strong><\/a>, University of Lisbon<\/span><br \/><span><a href=\"http:\/\/jnsilva.ludicum.org\/\" target=\"_blank\" rel=\"noopener\"><strong>Jorge Nuno Silva<\/strong><\/a>, University of Lisbon<\/span><br \/><span><a href=\"http:\/\/www.mscs.dal.ca\/~rjn\/Home.html\" target=\"_blank\" rel=\"noopener\"><strong>Richard Nowakowski<\/strong><\/a>, Dalhousie University<\/span><br \/><span><strong>Thane Plambeck<\/strong>, Counterwave, Inc<\/span><br \/><span><a href=\"http:\/\/urbanlarsson.mine.nu\/\" target=\"_blank\" rel=\"noopener\"><strong>Urban Larsson<\/strong><\/a>, Industrial Engineering and Management, Technion<\/span><\/p>\n<ul type=\"square\"><\/ul>\n<h3>Organizing Committee<\/h3>\n<p style=\"text-align: left;\"><strong>Alda Carvalho<\/strong><span>, ISEL-IPL &amp; CEMAPRE\/REM-University of Lisbon<\/span><br \/><a href=\"https:\/\/nicauac.wixsite.com\/nica\/ana-paula-garrao\" target=\"_blank\" rel=\"noopener\"><strong>Ana Paula Garr\u00e3o<\/strong><\/a>, NICA-UAc &amp; University of Azores<br \/><a href=\"https:\/\/sites.google.com\/site\/cpshomepage\/\" target=\"_blank\" rel=\"noopener\"><strong>Carlos Pereira dos Santos<\/strong><\/a><span>, Center for Mathematics and Applications (NovaMath), FCT NOVA<\/span><br \/><a href=\"http:\/\/jnsilva.ludicum.org\/\" target=\"_blank\" rel=\"noopener\"><strong>Jorge Nuno Silva<\/strong><\/a><span>, CIUHCT-University of Lisbon<\/span><br \/><a href=\"https:\/\/nicauac.wixsite.com\/nica\/margarida-raposo\" target=\"_blank\" rel=\"noopener\"><strong>Margarida Raposo<\/strong><\/a><span>, NICA-UAc &amp; University of Azores<\/span><br \/><span><a href=\"http:\/\/sites.uac.pt\/rteixeira\/en\/\" target=\"_blank\" rel=\"noopener\"><strong>Ricardo Cunha Teixeira<\/strong><\/a>, NICA-UAc &amp; University of Azores<\/span><br \/><a href=\"https:\/\/ciuhct.org\/membros\/tiago-hirth\" target=\"_blank\" rel=\"noopener\"><strong>Tiago Hirth<\/strong><\/a><span>, Ludus Assoiation<\/span><\/p>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;Program&#8221; _builder_version=&#8221;4.25.0&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<p><google-sheets-html-origin><strong><b>Standard Talks, Mornings<br \/><\/b><br \/>Working Sessions, Afternoons (15:00-18:00)<br \/><\/strong><\/google-sheets-html-origin>\u00a0<\/p>\n<table xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\" cellspacing=\"0\" cellpadding=\"0\" dir=\"ltr\" border=\"1\" data-sheets-root=\"1\" style=\"border-style: inset; border-color: #000000;\">\n<colgroup>\n<col width=\"100\" \/>\n<col width=\"158\" \/>\n<col width=\"165\" \/>\n<col width=\"193\" \/><\/colgroup>\n<tbody>\n<tr>\n<td style=\"width: 46.5625px;\"><\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;23\/1 - Monday&quot;}\" style=\"width: 127.734px;\">23\/1 &#8211; Monday<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;24\/1 - Tuesday&quot;}\" style=\"width: 97.75px;\">24\/1 &#8211; Tuesday<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;25\/1 - Wednesday&quot;}\" style=\"width: 102.188px;\">25\/1 &#8211; Wednesday<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;9:00-9:20&quot;}\" style=\"width: 46.5625px;\">9:00-9:20<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Opening ceremony&quot;}\" style=\"width: 127.734px;\">Opening ceremony<\/td>\n<td style=\"width: 97.75px;\"><\/td>\n<td style=\"width: 102.188px;\"><\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;9:20-9:30&quot;}\" style=\"width: 46.5625px;\">9:20-9:30<\/td>\n<td rowspan=\"2\" colspan=\"1\" data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Aaron Siegel, Horizons in Combinatorial Game Theory&quot;}\" style=\"width: 127.734px;\">\n<div>Aaron Siegel, Horizons in Combinatorial Game Theory<\/div>\n<\/td>\n<td style=\"width: 97.75px;\"><\/td>\n<td style=\"width: 102.188px;\"><\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;9:30-9:50&quot;}\" style=\"width: 46.5625px;\">9:30-9:50<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Milos Stojakovic,\\nUniversity of Novi Sad,\\n Strong avoiding positional games&quot;}\" style=\"width: 97.75px;\">Milos Stojakovic,<br \/>University of Novi Sad,<br \/>Strong avoiding positional games<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Dana Ernst, Northern Arizona University, Impartial geodetic convexity achievement and avoidance games on graphs&quot;}\" style=\"width: 102.188px;\">Dana Ernst, Northern Arizona University, Impartial geodetic convexity achievement and avoidance games on graphs<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;9:50-10:10&quot;}\" style=\"width: 46.5625px;\">9:50-10:10<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Alda Carvalho,\\n ISEL-IPL &amp; CEMAPRE\/REM-UL, \u00abAll is number\u00bb? Not so easy, Mr. Pythagoras&quot;}\" style=\"width: 127.734px;\">Alda Carvalho,<br \/>ISEL-IPL &amp; CEMAPRE\/REM-UL, \u00abAll is number\u00bb? Not so easy, Mr. Pythagoras<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Danijela Popovi\u0107,\\nMathematical Institute of SASA,\\n A new approach to equivalence of games&quot;}\" style=\"width: 97.75px;\">Danijela Popovi\u0107,<br \/>Mathematical Institute of SASA,<br \/>A new approach to equivalence of games<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Neil McKay,\\nUniversity of New Brunswick,\\nNumbers and ordinal sums&quot;}\" style=\"width: 102.188px;\">Neil McKay,<br \/>University of New Brunswick,<br \/>Numbers and ordinal sums<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;10:10-10:30&quot;}\" style=\"width: 46.5625px;\">10:10-10:30<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Paul Ellis,\\nRutgers University,\\n The arithmetic-periodicity of Cut for C = {1, 2c}&quot;}\" style=\"width: 127.734px;\">Paul Ellis,<br \/>Rutgers University,<br \/>The arithmetic-periodicity of Cut for C = {1, 2c}<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Michael Fisher,\\nWest Chester University,\\n Olympic games: three impartial games with infinite octal codes&quot;}\" style=\"width: 97.75px;\">Michael Fisher,<br \/>West Chester University,<br \/>Olympic games: three impartial games with infinite octal codes<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Antoine Dailly,\\n Laboratory of Informatics, Modelling and Optimization of the Systems,\\n Subtraction games on graphs&quot;}\" style=\"width: 102.188px;\">Antoine Dailly,<br \/>Laboratory of Informatics, Modelling and Optimization of the Systems,<br \/>Subtraction games on graphs<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;10:30-10:50&quot;}\" style=\"width: 46.5625px;\">10:30-10:50<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Koki Suetsugu,\\nNational Institute of Informatics,\\n Some new universal partizan rulesets&quot;}\" style=\"width: 127.734px;\">Koki Suetsugu,<br \/>National Institute of Informatics,<br \/>Some new universal partizan rulesets<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Richard J. Nowakowski,\\nDalhousie University,\\n The game of Flipping Coins&quot;}\" style=\"width: 97.75px;\">Richard J. Nowakowski,<br \/>Dalhousie University,<br \/>The game of Flipping Coins<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Craig Tennenhouse,\\nUniversity of New England,\\n Vexing vexillological logic&quot;}\" style=\"width: 102.188px;\">Craig Tennenhouse,<br \/>University of New England,<br \/>Vexing vexillological logic<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;10:50-11:10&quot;}\" style=\"width: 46.5625px;\">10:50-11:10<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Carlos Pereira dos Santos, CMA (NovaMath), FCT NOVA, Chess and Combinatorial Game Theory&quot;}\" style=\"width: 127.734px;\">Carlos Pereira dos Santos, CMA (NovaMath), FCT NOVA, Chess and Combinatorial Game Theory<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Tomoaki Abuku,\\nNational Institute of Informatics,\\nA Multiple Hook Removing Game whose starting position is a rectangular Young diagram with unimodal numbering&quot;}\" style=\"width: 97.75px;\">Tomoaki Abuku,<br \/>National Institute of Informatics,<br \/>A Multiple Hook Removing Game whose starting position is a rectangular Young diagram with unimodal numbering<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Urban Larsson, Indian Institute of Technology Bombay,\\n Feasible outcomes of Bidding Combinatorial Games&quot;}\" style=\"width: 102.188px;\">Urban Larsson, Indian Institute of Technology Bombay,<br \/>Feasible outcomes of Bidding Combinatorial Games<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;10:10-11:40&quot;}\" style=\"width: 46.5625px;\">10:10-11:40<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Coffee-break&quot;}\" style=\"width: 127.734px;\">Coffee-break<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Coffee-break&quot;}\" style=\"width: 97.75px;\">Coffee-break<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Coffee-break&quot;}\" style=\"width: 102.188px;\">Coffee-break<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;11:40-12:00&quot;}\" style=\"width: 46.5625px;\">11:40-12:00<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Bernhard von Stengel,\\nLondon School of Economics,\\nZero-sum games and linear programming duality&quot;}\" style=\"width: 127.734px;\">Bernhard von Stengel,<br \/>London School of Economics,<br \/>Zero-sum games and linear programming duality<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Kyle Burke, Florida Southern College, Forced-Capture Hnefatafl&quot;}\" style=\"width: 97.75px;\">Kyle Burke, Florida Southern College, Forced-Capture Hnefatafl<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Nandor Sieben, Northern Arizona University, Impartial hypergraph games&quot;}\" style=\"width: 102.188px;\">Nandor Sieben, Northern Arizona University, Impartial hypergraph games<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;12:00-12:20&quot;}\" style=\"width: 46.5625px;\">12:00-12:20<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Bojan Ba\u0161i\u0107,\\nUniversity of Novi Sad,\\nA twist on the classical\\nprisoners-in-a-line hat-guessing game&quot;}\" style=\"width: 127.734px;\">Bojan Ba\u0161i\u0107,<br \/>University of Novi Sad,<br \/>A twist on the classical<br \/>prisoners-in-a-line hat-guessing game<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Kanae Yoshiwatari, Nagoya University, Complexity of Colored Arc Kayles&quot;}\" style=\"width: 97.75px;\">Kanae Yoshiwatari, Nagoya University, Complexity of Colored Arc Kayles<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Svenja Huntemann, Concordia University of Edmonton, Temperature of Partizan ArcKayles Trees&quot;}\" style=\"width: 102.188px;\">Svenja Huntemann, Concordia University of Edmonton, Temperature of Partizan ArcKayles Trees<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;12:20-12:40&quot;}\" style=\"width: 46.5625px;\">12:20-12:40<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Hironori Kiya, Kyushu University, Normal-play with dead-end-winning convention&quot;}\" style=\"width: 127.734px;\">Hironori Kiya, Kyushu University, Normal-play with dead-end-winning convention<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Eric Duch\u00eane, LIRIS, Lyon 1 University, Partizan subtraction games&quot;}\" style=\"width: 97.75px;\">Eric Duch\u00eane, LIRIS, Lyon 1 University, Partizan subtraction games<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Florian Galliot,\\nUniversity of Grenoble Alpes,\\n The Maker-Breaker game on hypergraphs of rank 3: structural results and a polynomial-time algorithm&quot;}\" style=\"width: 102.188px;\">Florian Galliot,<br \/>University of Grenoble Alpes,<br \/>The Maker-Breaker game on hypergraphs of rank 3: structural results and a polynomial-time algorithm<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;12:40-13:00&quot;}\" style=\"width: 46.5625px;\">12:40-13:00<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Silvia Heubach,\\nCalifornia State University,\\n On the Structure of the P-positions\\nof Slow Exact k-Nim&quot;}\" style=\"width: 127.734px;\">Silvia Heubach,<br \/>California State University,<br \/>On the Structure of the P-positions<br \/>of Slow Exact k-Nim<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Aline Parreau,\\nCNRS, Lyon 1 University,\\n Maker-Breaker Domination Game&quot;}\" style=\"width: 97.75px;\">Aline Parreau,<br \/>CNRS, Lyon 1 University,<br \/>Maker-Breaker Domination Game<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Prem Kant,\\nIndian Institute of Technology Bombay,\\n Bidding combinatorial games&quot;}\" style=\"width: 102.188px;\">Prem Kant,<br \/>Indian Institute of Technology Bombay,<br \/>Bidding combinatorial games<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;13:00-13:20&quot;}\" style=\"width: 46.5625px;\">13:00-13:20<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Keito Tanemura,\\nKwansei Gakuin University,\\n Chocolate games with a pass and \\nan application of symbolic regression to these games&quot;}\" style=\"width: 127.734px;\">Keito Tanemura,<br \/>Kwansei Gakuin University,<br \/>Chocolate games with a pass and<br \/>an application of symbolic regression to these games<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Hikaru Manabe,\\n Keimei Gakuen Elementary Junior &amp; Senior High School,\\n Four-dimensional chocolate games and chocolate games with a pass move&quot;}\" style=\"width: 97.75px;\">Hikaru Manabe,<br \/>Keimei Gakuen Elementary Junior &amp; Senior High School,<br \/>Four-dimensional chocolate games and chocolate games with a pass move<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Nacim Oijid,\\nUniversity of Lyon,\\n Bipartite instances of Influence&quot;}\" style=\"width: 102.188px;\">Nacim Oijid,<br \/>University of Lyon,<br \/>Bipartite instances of Influence<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;13:20-15:00&quot;}\" style=\"width: 46.5625px;\">13:20-15:00<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Break for lunch&quot;}\" style=\"width: 127.734px;\">Break for lunch<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Break for lunch&quot;}\" style=\"width: 97.75px;\">Break for lunch<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Break for lunch&quot;}\" style=\"width: 102.188px;\">Break for lunch<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;15:00-18:00&quot;}\" style=\"width: 46.5625px;\">15:00-18:00<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Working sessions&quot;}\" style=\"width: 127.734px;\">Working sessions<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Working sessions&quot;}\" style=\"width: 97.75px;\">Working sessions<\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Working sessions&quot;}\" style=\"width: 102.188px;\">Working sessions<\/td>\n<\/tr>\n<tr>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;19:00-23:00&quot;}\" style=\"width: 46.5625px;\">19:00-23:00<\/td>\n<td style=\"width: 127.734px;\"><\/td>\n<td data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Conference Dinner&quot;}\" style=\"width: 97.75px;\">Conference Dinner<\/td>\n<td style=\"width: 102.188px;\"><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;Abstracts&#8221; _builder_version=&#8221;4.25.0&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Aaron Siegel<\/strong><\/span>, United States of America<br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Horizons in Combinatorial Game Theory<\/span><strong><\/strong><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">This talk will be a brief, high-level overview of three topics in combinatorial game theory: temperature theory, misere play of partizan games, and calculation of octal games. These topics (among many others) have attracted considerable attention over many years, are deeply interesting from a mathematical and historical perspective, and, I will argue, are fertile ground for further advances. I will highlight some research directions in each topic that appear especially promising.<\/span><\/p>\n<p><span><strong>\u00a0 \u00a0\u00a0<br \/><\/strong><span face=\"times new roman, times\" size=\"3\"><strong>Alda Carvalho<\/strong>, ISEL-IPL&amp;CEMAPRE\/REM-University of Lisbon, Portugal<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">\u00abAll is number\u00bb? Not so easy, Mr. Pythagoras<\/span><strong><\/strong><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We present a method to evaluate if a ruleset only has positions whose game values are numbers.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with Melissa Huggan,\u00a0Richard J. Nowakowski, and Carlos Pereira dos Santos)<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>\u00a0\u00a0<\/strong><\/span><\/span><\/p>\n<p><strong>Aline Parreau<\/strong><span face=\"times new roman, times\" size=\"3\">, CNRS, Lyon 1 University, France<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Maker-Breaker Domination Game<\/span><strong><\/strong><\/span><\/p>\n<p><strong>Abstract:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">The Maker-Breaker Domination Game is played on a graph\u00a0<\/span><em>G<\/em><span>\u00a0with two players Dominator and Staller. At his turn, Dominator, selects a vertex in order to dominate the graph while at his turn Staller forbids a vertex to Dominator in order to prevent him to reach his goal. Both players play alternately without missing their turn.\u00a0 We study the problem of deciding who has a winning strategy for a given graph\u00a0<\/span><em>G<\/em><span>. We prove that this problem is PSPACE-complete, even for bipartite graphs and split graphs but is polynomial for cographs, trees and block graphs. We in particular focus on pairing strategies for Dominator and prove that having a pairing strategy is the only way to win in cographs, trees, block graphs and interval graphs.<\/span><\/p>\n<p><span>(Joint work with Guillaume Bagan, Eric Duch\u00eane, Valentin Gledel, Tuomo Lehtil\u00e4, and Gabriel Renault)<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>\u00a0 \u00a0<\/strong><\/span><\/span><\/p>\n<p><strong>Antoine Dailly<\/strong><span face=\"times new roman, times\" size=\"3\">, Laboratory of Informatics, Modelling and Optimization of the Systems, France<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Subtraction games on graphs<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Abstract:\u00a0<\/strong>Subtraction Games are taking-breaking games defined by a set\u00a0<em>S\u00a0<\/em>of integers, in which a player may remove\u00a0<em>k<\/em>\u00a0counters if\u00a0<em>k<\/em>\u00a0is in\u00a0<em>S<\/em>. In (Beaudou et al., 2018) and (Dailly et al., 2019), we extended the definition of subtraction games to play them on graphs: a player may remove a connected subgraph of order\u00a0<em>k<\/em>\u00a0if\u00a0<em>k<\/em>\u00a0is in\u00a0<em>S<\/em>, and if the resulting graph is still connected. A similar extension was also defined for octal games.\u00a0This talk will be an overview of the results obtained in subtraction and octal games on graphs, ranging from structral (ultimate periodicity of a kind of Grundy sequence) and general complexity (PSPACE-completeness of finite subtraction games with 1 not in\u00a0<em>S<\/em>) to polynomial-time algorithms on specific games and graph families (<em>S<\/em>={1,&#8230;,<em>N<\/em>} on stars, and stronger results for small values of\u00a0<em>N<\/em>). I will also highlight several open problems.<\/span><\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>\u00a0 \u00a0 \u00a0\u00a0<\/strong><strong>\u00a0 \u00a0 \u00a0\u00a0<\/strong><\/span><\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Bernhard von Stengel<\/strong>, London School of Economics, United Kingdom<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Zero-sum games and linear programming duality<\/span><br \/><strong><\/strong><\/span><\/p>\n<p><strong>Abstract:\u00a0<\/strong><span>The minimax theorem for zero-sum games is easily proved from the strong duality theorem of linear programming. For the converse direction, the standard proof by Dantzig (1951) is massively incomplete, as we argue in this article. We explain and combine classical theorems about solving linear equations with nonnegative variables to give a correct alternative proof.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Bojan Ba\u0161i\u0107<\/strong>, University of Novi Sad, Serbia<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">A twist on the classical prisoners-in-a-line hat-guessing game<\/span><strong><\/strong><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">The game in which a warden arranges<span>\u00a0<\/span><em>n<\/em><span>\u00a0<\/span>prisoners in a line and then each of them guesses (one by one) whether the hat on his head is white or black, aiming to maximize the total number of correct guesses, is a folklore thing. Those who hear it for the first time (though today it is not easy to meet such a person) are usually surprised when they learn that (spoiler alert!) all the prisoners with the exception of only one can secure correct guesses. And furthermore, nothing changes if the hats come in more than two colors: in that case, too, one prisoner can single-handedly transmit enough information so that all the other prisoners be able to deduce their hat colors. They simply establish a bijection between the available hat colors and a complete residue system modulo the number of colors, and then the first prisoners declares the sum of hats of all the other prisoners (under the same modulus).\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">This is one of many puzzles in circulation featuring prisoners and a warden. And although they are formulated in an informal fashion and often presented as a matter of recreational mathematics, many of them hide serious science under their facade. There are tight connections between these puzzles and game theory, information theory, coding theory etc.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">In this talk we introduce a variant of this game, where information that prisoners can relay to other prisoners is much more restricted. In particular, each prisoner is asked whether he wants to take a guess on his hat color, to which question he answers aloud (everybody hears that); if the answer is affirmative, he takes a guess but the other prisoners do not hear what his guess is, they only get to know whether the guess was correct. Therefore, basically, each prisoner is able to transmit only a single binary bit (\u00abyes\u00bb\/\u00abno\u00bb answer), and although the other prisoners do get a little more information (the outcome of the guess), the prisoner who takes a guess cannot directly control this further affair. Clearly, if there are 4 possible colors, the first two prisoners can encode the sum of colors of all the remaining prisoners, and thus all but the first two prisoners can assure correct guesses. What is, however, perhaps somewhat surprising, and which will be the first case seen in the talk, is that, if there are 5 hat colors, the prisoners still can arrange a strategy that will guarantee correct guesses for all of them but the first two (and 5 is the largest such number). We shall then present some results on the general question what the maximal possible number of colors is such that, given a positive integer<span>\u00a0<\/span><em>m<\/em>, if<span>\u00a0<\/span><em>n<\/em><span>\u00a0<\/span>prisoners are playing the game with the indicated number of colors, they can devise a strategy such that all but<span>\u00a0<\/span><em>m<\/em><span>\u00a0<\/span>prisoners are guaranteed to guess correctly.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with Vlado Uljarevi\u0107)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Carlos Pereira dos Santos<\/strong><span>, Center for Mathematics and Applications (NovaMath), FCT NOVA, Portugal<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Chess and Combinatorial Game Theory<\/span><strong><\/strong><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Combinatorial Game Theory was born in twentieth century.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">The seminal works<span>\u00a0<\/span><\/span><em>On Numbers and Games\u00a0<\/em><span face=\"times new roman, times\" size=\"3\">and\u00a0<em>Winning Ways<\/em>\u00a0are\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">masterpieces of mathematical creativity. S<\/span><span face=\"times new roman, times\" size=\"3\">ome games are numbers, some games are not.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">John Horton Conway said in some interviews that the co-invention of Combinatorial Game Theory was\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">one of his mathematical achievements he was most proud of. In some conferences he explained\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">how happy he was when discovered the value 1\/2 in the context of games.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Here, a not artificial Chess problem related to\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">the discovery of the dyadic numbers is presented.\u00a0 Its construction was inspired\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">by a &#8220;mysterious&#8221; well-known game played by the world chess champions Jose Raul\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Capablanca and Emanuel Lasker.\u00a0<\/span><\/p>\n<p><span><strong>\u00a0 \u00a0<\/strong><\/span><\/p>\n<p><strong><\/strong><strong>Craig Tennenhouse<\/strong><span face=\"times new roman, times\" size=\"3\">, University of New England, United States of America<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Vexing vexillological logic<\/span><strong><\/strong><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We define a new impartial combinatorial game, Flag Coloring, based on flood filling. We then generalize to a graph game and demonstrate that the generalized game is PSPACE-complete for two colors or more via a reduction from the game Avoid True, determine the outcome classes of games based on real-world flags, and discuss remaining open problems.<\/span><\/p>\n<p><span>(Joint work with\u00a0<span face=\"times new roman, times\" size=\"3\">Kyle Burke)<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><strong><\/strong><strong>Dana Ernst<\/strong>, Northern Arizona University, United States of America<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Impartial geodetic convexity achievement and avoidance games on graphs<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">A set\u00a0<\/span><em>P<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0of vertices of a graph\u00a0<\/span><em>G<\/em><span>\u00a0is convex if it contains all vertices along shortest paths between vertices in\u00a0<\/span><em>P<\/em><span>. The convex hull of\u00a0<\/span><em>P<\/em><span>\u00a0is the smallest convex set containing\u00a0<\/span><em>P<\/em><span>. We say that a subset of vertices\u00a0<\/span><em>P<\/em><span>\u00a0generates the graph\u00a0<\/span><em>G<\/em><span>\u00a0if the convex hull of\u00a0<\/span><em>P<\/em><span>\u00a0is the entire vertex set.\u00a0 We study two impartial games Generate and Do Not Generate in which two players alternately take turns selecting previously-unselected vertices of a finite graph\u00a0<\/span><em>G<\/em><span>. The first player who builds a generating set for the graph from the jointly-selected elements wins the achievement game GEN(<\/span><em>G<\/em><span>). The first player who cannot select a vertex without building a generating set loses the avoidance game DNG(<\/span><em>G<\/em><span>). Similar games have been considered by several authors, including Harary et al. In this talk, we determine the nim-number for several graph families, including trees, cycle graphs, complete graphs, complete bipartite graphs, and hypercube graphs.<\/span><\/p>\n<p><span>(Joint work with\u00a0<\/span><span><span face=\"times new roman, times\" size=\"3\">Bret Benesh, Marie Meyer, Sarah Salmon, and Nandor Sieben)<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Danijela Popovi\u0107<\/strong>, Mathematical Institute of SASA, Serbia<\/span><\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">A new approach to equivalence of games<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong>The well-known Sprague-Grundy theory states that every impartial combinatorial game played under the so-called normal play convention is equivalent to a single Nim heap. However, this theory does not tell anything about the structure of game graphs of the concerned games, and does not work under the mis\u00e8re play convention. We suggest a new notion of equivalence of games, named\u00a0<em>emulational equivalence<\/em>. It is stronger than the Sprague-Grundy equivalence and weaker than the isomorphism of game graphs, and it can be applied regardless of whether the game is played under normal or under mis\u00e8re convention. Additionally, we introduce a new game on graphs named Hackenforb, which turns out to have a great emulational potential, namely, for various impartial games we were able to construct Hackenforb instances emulationally equivalent to them.<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\">(Joint work with Bojan Ba<\/span><\/span><strong>\u0161<\/strong><span>i<\/span><span>\u0107<\/span><span>\u00a0and Nikola Milosavljevi<\/span><span>\u0107)<\/span><span><br \/><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><strong><\/strong><strong>Eric Duch\u00eane<\/strong>, LIRIS, Lyon 1 University, France<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Partizan subtraction games<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Partizan subtraction games are combinatorial games where two players, Left and Right, alternately remove a number\u00a0<\/span><em>n<\/em><span>\u00a0of tokens from a heap of tokens, with\u00a0<\/span><em>n<\/em><span>\u2208<\/span><em>SL<\/em><span>\u00a0(resp.\u00a0<\/span><em>n<\/em><span>\u2208<\/span><em>SR<\/em><span>) when it is Left&#8217;s (resp. Right&#8217;s) turn. The first player unable to move loses. These games were introduced by Fraenkel and Kotzig in 1987, where they introduced the notion of dominance, i.e. an asymptotic behavior of the outcome sequence where Left always wins if the heap is sufficiently large. In the current work, we investigate the other kinds of behaviors for the outcome sequence. In addition to dominance, three other disjoint behaviors are defined, namely weak dominance, fairness and ultimate impartiality. We consider the problem of computing this behavior with respect to\u00a0<\/span><em>SL<\/em><span>\u00a0and\u00a0<\/span><em>SR<\/em><span>, which is connected to the well-known Frobenius coin problem. General results are given, together with arithmetic and geometric characterizations when the sets\u00a0<\/span><em>SL<\/em><span>\u00a0and\u00a0<\/span><em>SR<\/em><span>\u00a0have size at most 2.<\/span><\/p>\n<p><span>(Joint work with\u00a0<\/span><span><span face=\"times new roman, times\" size=\"3\">Marc Heinrich, Richard J. Nowakowski, and Aline Parreau)<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><strong>Florian Galliot<\/strong>, University of Grenoble Alpes, France<\/span><\/p>\n<p><span><strong>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">The Maker-Breaker game on hypergraphs of rank 3: structural results and a polynomial-time algorithm<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">In the Maker-Breaker positional game, Maker and Breaker take turns by picking vertices from a hypergraph<span>\u00a0<\/span><\/span><em>H<\/em><span>, and Maker wins if and only if he claims all the vertices of some edge of\u00a0<\/span><em>H<\/em><span>. We introduce a general notion of danger at a vertex\u00a0<\/span><em>x<\/em><span>, which is a subhypergraph representing an urgent threat that Breaker must hit with his next pick if Maker picks\u00a0<\/span><em>x<\/em><span>. Applying this concept in hypergraphs of rank 3, we get a structural characterization of the winner with perfect play as well as optimal strategies for both players based on danger intersections. More specifically: we construct a family\u00a0<\/span><em>F<\/em><span>\u00a0of dangers such that a hypergraph\u00a0<\/span><em>H<\/em><span>\u00a0of rank 3 is a Breaker win if and only if the\u00a0<\/span><em>F<\/em><span>-dangers at\u00a0<\/span><em>x<\/em><span>\u00a0in\u00a0<\/span><em>H<\/em><span>\u00a0intersect for all\u00a0<\/span><em>x<\/em><span>. By construction of\u00a0<\/span><em>F<\/em><span>, this will mean that\u00a0<\/span><em>H<\/em><span>\u00a0is a Maker win if and only if Maker can guarantee the appearance, within the first three rounds of play, of a specific elementary subhypergraph (on which Maker easily wins) consisting of a linear path or cycle. This last result has a consequence on the algorithmic complexity of deciding which player has a winning strategy on a given hypergraph: this problem, which has been shown by Rahman and Watson to be PSPACE-complete on 6-uniform hypergraphs, is in polynomial time on hypergraphs of rank 3. This validates a conjecture by Rahman and Watson. Another corollary of our result is that, if Maker has a winning strategy on a hypergraph of rank 3, then he can ensure to claim an edge in a number of rounds that is logarithmic in the number of vertices.<\/span><\/p>\n<p><span>(<\/span><span><span face=\"times new roman, times\" size=\"3\">Joint work with Sylvain Gravier and Isabelle Sivignon)<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong><\/strong><strong>Hikaru Manabe<\/strong>, Keimei Gakuen Elementary Junior &amp; Senior High School, Japan<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Four-dimensional chocolate games and chocolate games with a pass move<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">The authors have studied three-dimensional chocolate bar games that are variants of game of Nim, and they will generalize them to the case of four-dimensional chocolate bar games.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">They presented the necessary and sufficient condition whereby a three-dimensional chocolate bar may have a Grundy number (<\/span><em>p<\/em><span>-1) xor (<\/span><em>q<\/em><span>-1) xor (<\/span><em>r<\/em><span>-1), where\u00a0<\/span><em>p<\/em><span>,\u00a0<\/span><em>q<\/em><span>, and\u00a0<\/span><em>r\u00a0<\/em><span face=\"times new roman, times\" size=\"3\">are the length, height, and width of the bar in 2021. In this talk, they will present a four-dimensional version of the theorem and use it for the three-pile nim with a pass move. Here, we modify the game&#8217;s standard rules to allow a one-time pass, that is, a pass move that may be used at most once in the game and not from a terminal position. Once either player has used a pass, it is no longer available. It is well-known that in classical Nim, the introduction of the pass alters the underlying structure of the game, significantly increasing its complexity.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Using the fourth-dimensional coordinate for the pass move, we can treat a three-pile nim with a pass move as a four-dimensional chocolate bar game. This approach opens a new perspective on the complexity of the traditional three-pile with a pass.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Aditi Singh, Yuki Tokuni, and Ryohei Miyadera)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Hironori Kiya<\/strong>, Kyushu University, Japan<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Normal-play with dead-end-winning convention<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We consider a new winning convention of partizan games. The loser of a game under this convention is the player who cannot play anymore except for the case that the position is dead for the player, that is, the player can no longer make moves; In this case, they win.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">A famous game under this convention is Shichinarabe, which is similar to card Dominoes, sevens, Fan Tan, and Showdown.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">We characterize the game such that in each turn the number of options is at most one.<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0<\/span><\/span><span face=\"times new roman, times\" size=\"3\">Koki Suetsugu)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Kanae Yoshiwatari<\/strong>, Nagoya University, Japan<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Complexity of Colored Arc Kayles<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Cram, Domineering, and Arc Kayles are well-studied combinatorial games that can be interpreted as edge-selecting-type games on graphs. In this talk, we introduce a generalization, called Colored Arc Kayles (which includes these games), discussing its complexity.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Tesshu Hanaka, Hironori Kiya, and Hirotaka Ono)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Keito Tanemura<\/strong><\/span><\/span><span face=\"times new roman, times\" size=\"3\">, Kwansei Gakuin University, Japan<\/span><\/p>\n<p><span><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Chocolate games with a pass and an application of symbolic regression to these games<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">The authors present their research on several combinatorial games with a pass move, and the application of symbolic regression to these games. These games are chocolate games, Moore&#8217;s Nim, and Restricted Nim.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Here, the game&#8217;s standard rules are modified to allow a one-time pass, that is, a pass move that may be used at most once in the game and not from a terminal position. Once either player has used a pass, it is no longer available. It is well-known that in classical three-pile Nim, the introduction of the pass alters the underlying structure of the game, significantly increasing its complexity, but in chocolate games, Moore&#8217;s Nim and Restricted Nim the pass move was found to have a minimal impact. There is a simple formula for the previous player&#8217;s position for these games. In chocolate games and Restricted Nim, there are also simple formulas for the cases in that Grundy numbers are 1,2,3, \u2026.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">When the authors studied the previous player&#8217;s positions and formulas for Grundy numbers, they used a symbolic regression library that the authors made. Each formula is different for each Grundy number, and discovering the formula is a time-consuming task for human beings. Therefore, symbolic regression is a valuable tool in the research of combinatorial games. The authors present the basic structure of their software in this article.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Yuji Sasaki, Hikaru Manabe, Yuki Tokuni, and Ryohei Miyadera\u00a0)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Koki Suetsugu<\/strong>, National Institute of Informatics, Japan<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Some new universal partizan rulesets<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">A universal partizan ruleset is a ruleset in which every finite value can appear as a position. Generalized Konane is the only ruleset which has been proven as a universal partizan ruleset. In this talk, we introduce three new partizan univesal rulesets. One is proved by a constructive method. The others are\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">proved by reduction. Reduction is often used for proofs of complexity (like PSPACE-Complete or NP-Complete). In this talk, we show that it can also be used for proving that a ruleset is a universal partizan ruleset.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Kyle Burke<\/strong>, Florida Southern College, United States of America<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Forced-Capture Hnefatafl<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\"><\/span><span face=\"times new roman, times\" size=\"3\">Hnefatafl is an ancient game that has enjoyed recent popularity, though the exact original rules are uncertain. We describe a variant, Forced-Capture Hnefatafl, where players are required to make a capturing move when available. In this talk, we will show that it is PSPACE-hard to determine which player has a winning strategy.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Craig Tennenhouse)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Michael Fisher<\/strong>, West Chester University, United States of America<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Olympic games: three impartial games with infinite octal codes<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\"><\/span><span face=\"times new roman, times\" size=\"3\">In this talk we will look at three subtraction games, each describable using an infinite octal code.\u00a0 The<span>\u00a0<\/span><em>P<\/em>-positions will be enumerated.\u00a0 Additionally, we will see why knowing the complete Grundy function is likely out of reach.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Milos Stojakovic<\/strong>, University of Novi Sad, Serbia<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Strong avoiding positional games<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Given an increasing graph property\u00a0<\/span><em><\/em><em>F,\u00a0<\/em><span face=\"times new roman, times\" size=\"3\">the strong Avoider-Avoider\u00a0<\/span><em>F<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0game is played on the edge set of a complete graph. Two players, Red and Blue, take turns in claiming previously unclaimed edges with Red going first, and the player whose graph possesses\u00a0<\/span><em>F<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0first loses the game. If the property\u00a0<\/span><em>F<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0is \u00abcontaining a fixed graph\u00a0<\/span><span face=\"times new roman, times\" size=\"3\"><em>H<\/em>\u00bb, we refer to the game as the\u00a0<\/span><em>H<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0game.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">We show that Blue has a winning strategy in two strong Avoider-Avoider games,<span>\u00a0<\/span><\/span><em>P<\/em><span face=\"times new roman, times\" size=\"3\">4 game and\u00a0<\/span><em>CC<\/em><span face=\"times new roman, times\" size=\"3\">&gt;3 game, where\u00a0<em>CC<\/em>&gt;3\u00a0is the property of having at least one connected component on more than three vertices. These are some of the first non-trivial Avoider-Avoider games for which the outcome is determined.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">We also study a variant, the strong CAvoider-CAvoider games, with the additional requirement that the graph of each of the players must stay connected throughout the game. We prove that Blue has a winning strategy in several trong CAvoider-CAvoider games.\u00a0<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with Jelena Stratijev)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Nacim Oijid<\/strong>, University of Lyon, France<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Bipartite instances of Influence<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">The game Influence is a scoring combinatorial game that has been introduced in 2021 by Duchene et al. It is a good representative of Milnor&#8217;s universe of scoring games, i.e. games where it is never interesting for a player to miss his turn. New general results are first given for this universe, by transposing the notions of mean and temperature derived from non-scoring combinatorial games. Such results are then applied to Influence to refine the case of unions of paths started in the previous paper. The computational complexity of the score of the game is also solved and proved to be PSPACE-complete. We finally focus on some specific cases of Influence when the graph is bipartite, by giving explicit strategies and bounds on the optimal score on structures like grids, hypercubes or tori.<\/span>\u00a0 \u00a0<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Nandor Sieben<\/strong>, Northern Arizona University, United States of America<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><span face=\"times new roman, times\" size=\"3\">Impartial hypergraph games<\/span><\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We study two building games and two removing games played on a finite hypergraph. In each game two\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">players take turns selecting vertices of the hypergraph until the set of jointly selected vertices satisfies a condition\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">related to the edges of the hypergraph. The winner is the last player able to move. The building achievement game\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">ends as soon as the set of selected vertices contains an edge. In the building avoidance game the players are not\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">allowed to select a set that contains an edge. The removing achievement game ends as soon as the complement\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">of the set of selected vertices no longer contains an edge. In the removing avoidance game the players are not\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">allowed to select a set whose complement does not contain an edge. We develop some generic tools for finding the\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">nim-value of these games and show that the nim-value can be an arbitrary nonnegative integer. The outcome of\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">many of these games were previously determined for several special cases in algebraic and combinatorial settings.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">We provide several examples and show how our tools can be used to refine these results by finding nim-values.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Neil McKay<\/strong>, University of New Brunswick, Canada<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Numbers and ordinal sums<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">There are many rulesets in which all values are numbers and yet the values are difficult to compute. Blue-Red Hackebush stalk values are easy to compute as the positions are ordinal sums of numbers in canonical form. Recently some rulesets have had positions described using ordinal sums but as the summands are not in canonical form the values are hard to understand and compute. We explore forms of numbers for which values are easy to compute and a ruleset, Teetering Towers, where we can effectively compute values.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Paul Ellis<\/strong>, Rutgers University, United States of America<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">The arithmetic-periodicity of Cut for\u00a0<\/span><em>C\u00a0<\/em><span>= {1, 2<\/span><em>c<\/em><span>}<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong>C<\/span><span face=\"times new roman, times\" size=\"3\">ut is a class of partition games played on a finite number of finite piles\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">of tokens. Each version of Cut is specified by a cut-set\u00a0<\/span><em>C<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0\u2286 N. A legal move\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">consists of selecting one of the piles and partitioning it into\u00a0<\/span><em>d<\/em><span>\u00a0+ 1 nonempty\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">piles, where\u00a0<\/span><em>d<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0\u2208\u00a0<\/span><em>C<\/em><span face=\"times new roman, times\" size=\"3\">. No tokens are removed from the game. It turns out that\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">the nim-set for any\u00a0<\/span><em>C<\/em><span>\u00a0= {1, 2<\/span><em>c<\/em><span>} with\u00a0<\/span><em>c<\/em><span>\u00a0\u2265 2 is arithmetic-periodic, which\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">answers an open question of\u00a0Dailly et al. (Discrete Applied Mathematics, 285, 2020)<\/span><span>. The key step is to show that there is a\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">correspondence between the nim-sets of Cut for\u00a0<\/span><em>C<\/em><span>\u00a0= {1, 6} and the nim-sets\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">of Cut for\u00a0<\/span><em>C<\/em><span>\u00a0= {1, 2<\/span><em>c<\/em><span>},\u00a0<\/span><em>c<\/em><span>\u00a0\u2265 4. The result easily extends to the case of\u00a0<\/span><em>C<\/em><span>\u00a0= {1, 2<\/span><em><span>c<\/span><\/em><sub><em>1<\/em><\/sub><span>\u00a0<\/span><span>,\u00a0<\/span><span>2<\/span><em><span>c<\/span><\/em><sub><em>2<\/em><\/sub><span>,\u00a0<\/span><span>2<\/span><em><span>c<\/span><\/em><sub><em>3<\/em><\/sub><span>, &#8230;}, where\u00a0<\/span><em><span>c<\/span><\/em><sub><em>1<\/em><\/sub><span>,\u00a0<\/span><em><span>c<\/span><\/em><sub><em>2<\/em><\/sub><span>,\u00a0<\/span><em><span>c<\/span><\/em><sub><em>3<\/em><\/sub><span>,&#8230; \u2265 2.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Thotsaporn Aek Thanitapinonda<\/span><span><\/span><span>)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Prem Kant<\/strong>, Indian Institute of Technology Bombay, India<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Bidding combinatorial games<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We generalize the alternating play convention in normal play com<\/span><span face=\"times new roman, times\" size=\"3\">binatorial games by means of Discrete Richman Auctions (Develin et al. 2010,\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Larsson et al. 2021, Lazarus et al. 1996). Under this framework, for infinitely\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">many monoids of short games, we propose algorithmic play solutions to compare\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">games. We then establish various general results such as group structures of in<\/span><span face=\"times new roman, times\" size=\"3\">tegers and dyadic rationals, a simplicity theorem and existence of infinitesimals.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Urban Larsson, Ravi K. Rai, and Akshay V. Upasany<\/span><span><\/span><span>)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Richard J. Nowakowski<\/strong>, Dalhousie University, Canada<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">The game of Flipping Coins<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We consider Flipping Coins, a partizan version of the impartial game Turning Turtles, played on lines of coins. We show the values of this game are numbers (there is a link to Alda Carvalho&#8217; talk), and these are found by first applying a reduction, then decomposing the position into an iterated ordinal sum. This is unusual since moves in the middle of the line do not eliminate the rest of the line. Moreover, when\u00a0<\/span><em>G<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0is decomposed into lines\u00a0<\/span><em>H<\/em><span face=\"times new roman, times\" size=\"3\">\u00a0and\u00a0<\/span><em>K<\/em><span>, then\u00a0<\/span><em>G =\u00a0<\/em><span><\/span><em>H:<\/em><em>R,\u00a0<\/em><span>where\u00a0<\/span><em>R\u00a0<\/em><span>are the right options of\u00a0<\/span><em>K.<\/em><span>\u00a0This is in contrast to Hackenbush Strings where\u00a0<\/span><em>G =\u00a0<\/em><span><\/span><em>H:<\/em><em>K<\/em><span><\/span><i><sup><\/sup><\/i><span><\/span><span>.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Anthony Bonato and Melissa\u00a0Huggan<\/span><span><\/span><span>)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Silvia Heubach<\/strong>, California State University, United States of America<\/span><br \/><strong><br \/>Title:\u00a0<\/strong>O<\/span><span>n the Structure of the\u00a0<\/span><em>P<\/em><span>-positions of\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Slow Exact\u00a0<\/span><em>k<\/em><span>-Nim<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Slow Exact\u00a0<\/span><em>k<\/em><span>-Nim is a variant of the well-known game of\u00a0 Nim. The rules of this variant are that in each move,\u00a0<\/span><em>k\u00a0<\/em><span>of the\u00a0<\/span><em>n<\/em><span>\u00a0stacks are selected and then one token is removed from each of the\u00a0<\/span><em>k<\/em><span>\u00a0stacks.\u00a0 The last player to move wins.\u00a0 We prove results on the structure of the\u00a0<\/span><em>P<\/em><span>-positions for the infinite family of games where we play on all but one of the\u00a0<\/span><em>n<\/em><span>\u00a0stacks.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Matthieu Dufour<\/span><span><\/span><span>)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Svenja Huntemann<\/strong>, Concordia University of Edmonton, Canada<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Temperature of Partizan ArcKayles Trees<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Partizan ArcKayles (PArcK) is a generalization of both ArcKayles and Domineering. It is played on any finite, simple graph in which the edges are coloured red or blue. The players take turns removing an edge of their colour, including the two incident vertices, until the active player has no possible moves.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">Motivated by the conjecture that the temperature of Domineering is at most 2, we are studying the temperature of PArcK, concentrating on trees to begin with.<\/span><\/p>\n<p><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Neil McKay<\/span><span><\/span><span>)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><strong>Tomoaki Abuku<\/strong>, National Institute of Informatics, Japan<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">A Multiple Hook Removing Game whose starting position is a rectangular Young diagram with unimodal numbering<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">We introduce a new impartial game named Multiple Hook Removing Game (MHRG for short). We also determine the\u00a0<\/span><em>G<\/em><span face=\"times new roman, times\" size=\"3\">-values of some game positions (including the starting positions) in MHRG(<\/span><em>m,n<\/em><span face=\"times new roman, times\" size=\"3\">), the MHRG whose starting position is the rectangular Young diagram of size\u00a0<\/span><em>m\u00d7<\/em><em>n<\/em><span>\u00a0with the unimodal numbering.\u00a0<\/span><span face=\"times new roman, times\" size=\"3\">In addition, we prove that MHRG(<em>m,n<\/em>)\u00a0is isomorphic, as games, to MHRG<\/span><span face=\"times new roman, times\" size=\"3\">(<\/span><em>m,n<\/em><span>+1<\/span><span face=\"times new roman, times\" size=\"3\">)<\/span><span>\u00a0(if\u00a0<\/span><em>m\u00a0<\/em><span>\u2264\u00a0<\/span><em>n<\/em><span>\u00a0and\u00a0<\/span><em>m<\/em><span>+<\/span><em>n<\/em><span>\u00a0is even), and give a relationship between MHRG(<\/span><em>n<\/em><em>,n<\/em><span>+1<\/span><span>) (and MHRG<\/span><span>(<\/span><em>n<\/em><em>,n<\/em><span><\/span><span>)<\/span><span>) and HRG(<\/span><em><span>S<\/span><\/em><sub><em>n<\/em><\/sub><span>), the Hook Removing Game in terms of shifted Young diagrams.<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Masato Tada<\/span>)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\"><b>Urban Larsson,\u00a0<\/b>Indian Institute of Technology Bombay, India<\/span><br \/><strong><br \/>Title:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">Feasible outcomes of Bidding Combinatorial Games<\/span><\/p>\n<p><span><strong>Abstract:\u00a0<\/strong><\/span><span face=\"times new roman, times\" size=\"3\">This is the first part of two talks on normal-play discrete Richman-type Bidding Combinatorial Games that generalize the alternating play convention. Previous work on such games did not generalize the normal-play convention. For any fixed total budget (a nonnegative integer), 1) we define the notion of a feasible outcome and prove that every game has a feasible outcome; 2) we construct a game for any given feasible outcome class. The second talk is by Prem Kant,\u00a0<\/span><span>Indian Institute of Technology Bombay<\/span><span face=\"times new roman, times\" size=\"3\">.<\/span><\/p>\n<p><span><span face=\"times new roman, times\" size=\"3\">(Joint work with\u00a0Prem Kant, Ravi K. Rai, and Akshay V. Upasany<\/span>)<\/span><\/p>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;Participants&#8221; _builder_version=&#8221;4.25.0&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<p><span>Aaron Siegel<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>, United States of America<\/span><\/span><span>\u00a0<\/span><\/p>\n<p><span>Alda Carvalho,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>ISEL-IPL&amp;CEMAPRE\/REM-University of Lisbon, Portugal<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Alfie Davies, Memorial University, Canada<\/span><\/span><\/p>\n<p><span>Aline Parreau,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>CNRS, Lyon 1 University, France<\/span><\/span><\/p>\n<p><span>Ana Paula Garr\u00e3o, University of Azores, Portugal<\/span><\/p>\n<p><span>Antoine Dailly,\u00a0<\/span><span color=\"#222222\" face=\"Arial, Helvetica, sans-serif\" size=\"2\">Laboratory of Informatics, Modelling and Optimization of the Systems, France<\/span><\/p>\n<p><span>Bernhard von Stengel, London School of Economics, United Kingdom<\/span><\/p>\n<p><span>Bojan Ba\u0161i\u0107<\/span><span>,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of Novi Sad, Serbia<\/span><\/span><\/p>\n<p><span>Carlos Pereira dos Santos,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Center for Mathematics and Applications (NovaMath), FCT NOVA, Portugal<\/span><\/span><\/p>\n<p><span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\">Colin Wright, Solipsys Limited, United Kingdom<\/span><\/span><\/p>\n<p><span>Craig Tennenhouse,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of New England, United States of America<\/span><\/span><\/p>\n<p><span>Dana Ernst,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Northern Arizona University, United States of America<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span><\/span><\/span><span>Danijela Popovi\u0107,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Mathematical Institute of SASA, Serbia<\/span><\/span><\/p>\n<p><span>David Wolfe,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Verisk, Canada<\/span><\/span><\/p>\n<p><span>Eric Duch\u00eane,\u00a0<\/span><span>LIRIS, Lyon 1 University, France<\/span><\/p>\n<p><span>Florian Galliot,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of Grenoble Alpes, France<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Hikaru Manabe, Keimei Gakuen Elementary Junior &amp; Senior High School, Japan<\/span><\/span><\/p>\n<p><span>Hironori Kiya,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Kyushu University, Japan<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Hirotaka Ono, Nagoya University, Japan<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Jeanette Shakalli, FUNDAPROMAT, Panama<\/span><\/span><\/p>\n<p><span>Kanae Yoshiwatari<\/span><span>, Nagoya University, Japan<\/span><\/p>\n<p><span>Keito Tanemura,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Kwansei Gakuin University, Japan<\/span><\/span><\/p>\n<p><span>Koki Suetsugu,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>National Institute of Informatics, Japan<\/span><\/span><\/p>\n<p><span>Kyle Burke,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Florida Southern College, United States of America<\/span><\/span><\/p>\n<p><span>Margarida Raposo, University of Azores, Portugal<\/span><\/p>\n<p><span>Matthieu Dufour,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of Quebec, Canada<\/span><\/span><\/p>\n<p><span>Michael Fisher,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>West Chester University, United States of America<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Milica Maksimovi\u0107<\/span><\/span><span>,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of Novi Sad, Serbia<\/span><\/span><\/p>\n<p><span>Milos Stojakovic,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of Novi Sad, Serbia<\/span><\/span><\/p>\n<p><span>Nacim Oijid,\u00a0<\/span><span>University of Lyon, France<\/span><\/p>\n<p><span>Nandor Sieben, Northern Arizona University, United States of America<\/span><\/p>\n<p><span>Neil McKay,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of New Brunswick, Canada<\/span><\/span><\/p>\n<p><span>Paul Ellis,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Rutgers University, United States of America<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Prem Kant, Indian Institute of Technology Bombay, India<\/span><\/span><\/p>\n<p><span>Ricardo Teixeira, University of Azores, Portugal<\/span><\/p>\n<p><span>Richard J. Nowakowski,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Dalhousie University, Canada<\/span><\/span><\/p>\n<p><span>Silvia Heubach,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>California State University, United States of America<\/span><\/span><\/p>\n<p><span>Svenja Huntemann,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Concordia University of Edmonton, Canada<\/span><\/span><\/p>\n<p><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>Thotsaporn Aek Thanitapinonda, Mahidol University, United States of America<\/span><\/span><\/p>\n<p><span>Tiago Hirth,\u00a0<\/span><span color=\"#434343\" face=\"Tahoma, Helvetica Neue, Arial, Helvetica, sans-serif\"><span>University of Lisbon, Portugal<\/span><\/span><\/p>\n<p><span>Tomoaki Abuku,<\/span><span>\u00a0National Institute of Informatics, Japan<\/span><\/p>\n<p><span>Urban Larsson,\u00a0<\/span><span>Indian Institute of Technology Bombay, India<\/span><\/p>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;Additional Information&#8221; _builder_version=&#8221;4.25.0&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<header>\n<h5 style=\"text-align: justify;\">EVENT LOCATION AND TRANSPORTATION<\/h5>\n<\/header>\n<p style=\"text-align: justify;\"><span>The meeting will take\u00a0<strong>place<\/strong>\u00a0at\u00a0\u00a0<\/span><a href=\"http:\/\/expolab.centrosciencia.azores.gov.pt\/expolab-centro-ci%C3%AAncia-viva\/expolab-centro-ci%C3%AAncia-viva\"><span>Expolab &#8211; Centro de Ci\u00eancia Viva<\/span><\/a><span>.\u00a0<\/span><span class=\"st\">See a<span>\u00a0<\/span><strong>map<\/strong>\u00a0<a href=\"http:\/\/expolab.centrosciencia.azores.gov.pt\/contact\">here<\/a>.<\/span><\/p>\n<p style=\"text-align: justify;\"><span class=\"st\">Please be aware that the meeting will be held at Lagoa.<span>\u00a0<\/span><strong>A daily shuttle will be in place everyday<\/strong>, to take people from Ponta Delgada and back.\u00a0<\/span><\/p>\n<p style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><strong>Mornings<\/strong><span>\u00a0<\/span>\u2013 Departures from<span>\u00a0<\/span><strong>Hotel Canadiano<\/strong><span>\u00a0<\/span>(<strong>8:00 am<\/strong><span>\u00a0<\/span>and<span>\u00a0<\/span><strong>8:30 am<\/strong>)<\/span><\/p>\n<p style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><strong>Afternoons<\/strong><span>\u00a0<\/span>\u2013 Departures from<span>\u00a0<\/span><strong>Expolab<\/strong><span>\u00a0<\/span>(<strong>6:00 pm<\/strong><span>\u00a0<\/span>and<span>\u00a0<\/span><strong>6:30 pm<\/strong>)<\/span><\/p>\n<p style=\"text-align: justify;\"><span class=\"st\">For adventurers who like to walk, we recommend this<span>\u00a0<\/span><strong>trail<\/strong><span>\u00a0<\/span>(<a href=\"https:\/\/www.google.pt\/maps\/dir\/Canadiano+Urban+Nature+Hotel,+Rua+do+Contador,+Ponta+Delgada\/Expolab+-+Centro+Ci%C3%AAncia+Viva,+Av.+da+Ci%C3%AAncia+Beta+n%C2%BA8,+9560-421+Lagoa\/@37.7459771,-25.658494,13z\/am=t\/data=!3m1!4b1!4m39!4m38!1m30!1m1!1s0xb432acbec8fe691:0x15d3b0278e82117f!2m2!1d-25.6674025!2d37.7451435!3m4!1m2!1d-25.6647784!2d37.7421475!3s0xb432aca8ff342e9:0x1c28614ad7e7db3a!3m4!1m2!1d-25.6653562!2d37.7400291!3s0xb432ab5738b7a33:0x9c264706853af0fb!3m4!1m2!1d-25.6561869!2d37.7412418!3s0xb5cd5499cdd4645:0x8b6d1533612c7673!3m4!1m2!1d-25.647067!2d37.7442724!3s0xb5cd54738938e65:0xfbd29df9f7664332!3m4!1m2!1d-25.6340815!2d37.7476838!3s0xb5cd56b4311b04b:0x293a20447cfbac9f!1m5!1m1!1s0xb5cd5fa6f9a617b:0xf731e8b6a650715e!2m2!1d-25.5794304!2d37.7494858!3e2?hl=pt-PT\">google maps<\/a>).<\/span><\/p>\n<h5 style=\"text-align: justify;\"><span class=\"st\"><strong>Accommodations<\/strong><span>\u00a0<\/span>(some suggestions):<\/span><\/h5>\n<ul>\n<li style=\"text-align: justify;\"><span class=\"st\"><\/span><a href=\"https:\/\/hotelcanadiano.com\/pt\">Hotel Canadiano de Ponta Delgada<\/a><\/li>\n<li style=\"text-align: justify;\"><a href=\"https:\/\/www.bensaudehotels.com\/en\/hotelmarinaatlantico\">Hotel Marina Atl\u00e2ntico<\/a><span face=\"times new roman, times\" size=\"3\"><br \/><\/span><\/li>\n<li style=\"text-align: justify;\"><a href=\"https:\/\/www.bensaudehotels.com\/en\/neathotelavenida\">NEAT Hotel Avenida<\/a><span face=\"times new roman, times\" size=\"3\"><br \/><\/span><\/li>\n<li style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><a href=\"https:\/\/hotelpdl.com\/pt\">Hotel Ponta Delgada<\/a><br \/><\/span><\/li>\n<li style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><a href=\"https:\/\/hotelmsvilanova.com-hotel.com\/\">MS Vila Nova<\/a><br \/><\/span><\/li>\n<li style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><a href=\"http:\/\/www.hotelcamoes.com\/\">Hotel Cam\u00f5es<\/a><br \/><\/span><\/li>\n<li style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><a href=\"https:\/\/thomas-place.business.site\/\">Thomas Place<\/a><\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\"><span face=\"times new roman, times\" size=\"3\"><\/span><\/p>\n<h5 style=\"text-align: justify;\"><strong>Tourist Information<\/strong><\/h5>\n<p style=\"text-align: justify;\">S\u00e3o Miguel has a lot of fantastic programs. A lot! We leave here three suggestions, according to our personal taste.<\/p>\n<p style=\"text-align: justify;\"><strong>Suggestion 1:\u00a0\u00a0<\/strong>Visit\u00a0<a href=\"https:\/\/www.futurismo.pt\/blog\/pessoas\/caldeiras-das-furnas-what-are-they-and-what-to-visit\/\">Caldera of the Furnas Volcano<\/a><span>\u00a0<\/span>+<span>\u00a0<\/span><a href=\"https:\/\/www.parqueterranostra.com\/\">Terra Nostra Garden<\/a><span>\u00a0<\/span>+<span>\u00a0<\/span><a href=\"https:\/\/www.tripadvisor.com\/Restaurant_Review-g1190881-d2365912-Reviews-Restaurante_Tonys-Furnas_Povoacao_Sao_Miguel_Azores.html\">Lunch at Tony&#8217;s<\/a><\/p>\n<p style=\"text-align: justify;\">In<span>\u00a0<\/span><em>Terra Nostra<\/em><span>\u00a0<\/span>(<a href=\"https:\/\/www.google.com\/maps\/search\/Terra+Nostra+A%C3%A7ores\/@37.772116,-25.3170852,17z\/data=!3m1!4b1\">google maps<\/a>), it is mandatory to take a bath and visit the garden. You should take a bath, be prepared for that!<\/p>\n<p style=\"text-align: justify;\">At<span>\u00a0<\/span><em>Tony&#8217;s<\/em><span>\u00a0<\/span>(<a href=\"https:\/\/www.google.com\/maps\/place\/Restaurante+Tony%C2%B4s\/@37.7735761,-25.3139614,17z\/data=!3m1!4b1!4m5!3m4!1s0xb5d2047aaaaaaab:0xc4941a79cfc66c61!8m2!3d37.7735719!4d-25.3113865\">google maps<\/a>) you really have to eat a volcanic dish (Cozido das Furnas)!<\/p>\n<p style=\"text-align: justify;\">All this takes place in Furnas. Everything can be done in the same day.<\/p>\n<p style=\"text-align: justify;\"><strong>Suggestion 2:\u00a0\u00a0<\/strong>Take a bath in<span>\u00a0<\/span><a href=\"https:\/\/www.pocadonabeija.com\/en\">Dona Beija Thermal Pools<\/a>\u00a0 (<a href=\"https:\/\/www.google.com\/maps\/place\/Po%C3%A7a+da+Dona+Beija\/@37.7692857,-25.3218555,17z\/data=!3m1!4b1!4m5!3m4!1s0xb5d204fd4ff7497:0xf57d47bd7f436b77!8m2!3d37.7692815!4d-25.3192806\">google maps<\/a>). In fact, we could have mentioned this in the first suggestion, as it is also in Furnas.<\/p>\n<p style=\"text-align: justify;\">But, there would be many activities in the same day. It is open at night and it must have a special status!<\/p>\n<p style=\"text-align: justify;\"><strong>Suggestion 3:\u00a0\u00a0<\/strong>Visit<span>\u00a0<\/span><a href=\"https:\/\/en.wikipedia.org\/wiki\/Lagoa_das_Sete_Cidades\">Lagoon of the Seven Cities<\/a>. You should go down and have a coffee at<span>\u00a0<\/span><em>Green Love<\/em><span>\u00a0<\/span>(<a href=\"https:\/\/www.google.com\/maps\/place\/Green+Love+Restaurant\/@37.8634397,-25.7997891,15z\/data=!4m13!1m7!3m6!1s0xb4331ded0a5fbb1:0x8c0b2e774df4d035!2sLagoa+das+Sete+Cidades!3b1!8m2!3d37.855!4d-25.786389!3m4!1s0xb4331c5827c3aa1:0x732cab89c436d17a!8m2!3d37.8634307!4d-25.7925656\">google maps<\/a>).<\/p>\n<p style=\"text-align: justify;\"><span>More info <\/span><a href=\"https:\/\/www.visitazores.com\/en\">here<\/a><\/p>\n<header>\n<h5>Conference Dinner and Restaurants<strong style=\"font-size: 16px;\">\u00a0\u00a0<\/strong><\/h5>\n<\/header>\n<p style=\"text-align: justify;\"><strong>Conference Dinner<\/strong><\/p>\n<p style=\"text-align: justify;\">The Conference Dinner is scheduled for<strong><span>\u00a0<\/span>January 24th, Tuesday, at 7:00 PM<\/strong>. The event will take place at the<span>\u00a0<\/span><strong>VIP Executive Azores Hotel<\/strong>, whose address is Rotunda de S\u00e3o Gon\u00e7alo n\u00ba 131 &#8211; S. Pedro, 9500-343,\u00a0\u00a0Ponta Delgada, Portugal (<a href=\"https:\/\/www.google.com\/maps\/place\/VIP+Executive+Azores+Hotel\/@37.751062,-25.6611514,17z\/data=!3m2!4b1!5s0xb5cd532489e423b:0x49519c287e5c8888!4m8!3m7!1s0xb5cd53249be7d73:0x9e3a4e3e475566c9!5m2!4m1!1i2!8m2!3d37.751062!4d-25.6585765\">google maps<\/a>).<\/p>\n<p style=\"text-align: justify;\">The<span>\u00a0<\/span><strong>menu<\/strong><span>\u00a0<\/span>is available<span>\u00a0<\/span><a href=\"https:\/\/cgtc.eu\/Media\/CGTC4\/Im\/Conference_Dinner_cgtc2023.pdf\"><img decoding=\"async\" src=\"data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAYCAYAAAD6S912AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAAadEVYdFNvZnR3YXJlAFBhaW50Lk5FVCB2My41LjEwMPRyoQAAAN5JREFUSEvdlcENwyAMAIn64NkROkSePMoKzJERMgEzZMwoH1DkYhSiJDJgIvXRPk4Cy1xsS1bENE3Q9z2LYRjAOScAIIswxpCPc2itYVkWUoZE4ZYU7mSS9N6fPlyScoQiCZVSse2StEmIefM8wziOWWmzEPPWdRU5KVfYXfOC9E1Jb1WY4lSlTUJ8WMJaCywhwlkA9HCFz0B3ie0cR8KusMT\/CiURi\/x2y9m2SpSEry3pcThXCcJ917\/eMvmgRq1CXLHjLNMdR5DGkM4xLwjlSUgt+h2isOU3WsNaCx9FtNaZP8PEygAAAABJRU5ErkJggg==\" \/><span>\u00a0<\/span><span>here<\/span><span>\u00a0<\/span><\/a>.<\/p>\n<p style=\"text-align: justify;\">The price is\u00a0<strong>\u20ac<\/strong><strong>35 per person<\/strong>. Payment can be made<span>\u00a0<\/span><strong>on the first day of the meeting<\/strong>.<\/p>\n<p style=\"text-align: justify;\">It is important for us to inform the restaurant about the number of people.<span>\u00a0<\/span><strong>Confirm your presence until the 15th of January<\/strong>.<\/p>\n<p style=\"text-align: justify;\"><strong>Lunches<\/strong><\/p>\n<p style=\"text-align: justify;\">During the conference, we recommend the restaurant<a href=\"https:\/\/www.facebook.com\/Qenosso\/\"><strong><span>\u00a0<\/span><em>Q&#8217;enosso<\/em><\/strong><\/a>, whose address is Rua Tenente Coronel \u00c2ngelo Albergaria Pacheco, 12 Lagoa, S\u00e3o Miguel, Portugal (<a href=\"https:\/\/www.google.com\/maps\/place\/Restaurante+Q'%C3%A9nosso\/@37.7484417,-25.5788955,18.25z\/data=!4m13!1m7!3m6!1s0xb5cd5fa30d6a615:0xa007526bf1d723b!2sR.+Cel.+%C3%82ngelo+Manuel+Albergaria+Pacheco+12,+Lagoa!3b1!8m2!3d37.7480472!4d-25.5779992!3m4!1s0xb5cd5fa89d918ff:0x78b7f1b9447bc19d!8m2!3d37.7490445!4d-25.5789623\">google maps<\/a>). The restaurant will organize\u00a0a<span>\u00a0<\/span><strong>Buffet for lunch with a price of \u20ac15 per person<\/strong><span>\u00a0<\/span>with soup, fish dish, meat dish and vegetarian dish, drinks included. If you are interested, you should inform the organization so that the reservation\u00a0is guaranteed.<\/p>\n<p>[\/et_pb_tab][\/et_pb_tabs][et_pb_button button_url=&#8221;https:\/\/ludicum.org\/wp-content\/uploads\/2024\/04\/poster-cgtciv.pdf&#8221; url_new_window=&#8221;on&#8221; button_text=&#8221;Download cartaz&#8221; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; button_icon=&#8221;&#xf1c1;||fa||400&#8243; custom_margin=&#8221;20px||||false|false&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_button][et_pb_heading title=&#8221;Photos&#8221; _builder_version=&#8221;4.25.2&#8243; _module_preset=&#8221;default&#8221; title_level=&#8221;h4&#8243; custom_margin=&#8221;20px||||false|false&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_heading][et_pb_image src=&#8221;https:\/\/ludicum.org\/wp-content\/uploads\/2024\/04\/GroupPhoto_CGTCIV-scaled.jpeg&#8221; title_text=&#8221;GroupPhoto_CGTCIV&#8221; _builder_version=&#8221;4.25.0&#8243; 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custom_css_free_form=&#8221;#page-container button {||    color:#ff9263;||}&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<p><span><nav id=\"bellows-main-42\" class=\"bellows bellows-nojs bellows-main bellows-source-menu bellows-align-full bellows-skin-vanilla bellows-type- bellows-expand-current\"><ul id=\"menu-eventos-menu\" class=\"bellows-nav\" data-bellows-config=\"main\"><li id=\"menu-item-5066\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-page bellows-menu-item-has-children bellows-menu-item-5066 bellows-item-level-0\"><a  href=\"https:\/\/ludicum.org\/en\/eventos\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">Eventos<\/span><button class=\"bellows-subtoggle\" aria-label=\"Toggle Submenu\"><i class=\"bellows-subtoggle-icon-expand fa fa-chevron-down\"><\/i><i class=\"bellows-subtoggle-icon-collapse fa fa-chevron-up\"><\/i><\/button><\/a>\n<ul class=\"bellows-submenu\">\n\t<li id=\"menu-item-4681\" 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bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/bgsc-xviii-la-tour-de-peilz-2015\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">BGSC XVIII La Tour-de-Peilz 2015<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-3969\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-3969 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/bgsc-xvi-ponta-delgada-2013\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">BGSC XVI Ponta Delgada 2013<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-3968\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-3968 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/bgsc-xv-munich-2012\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">BGSC XV Munich 2012<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-3967\" 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Jerusalem 2009<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-3964\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-3964 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/bgsc-xi-lisbon-2008\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">BGSC XI Lisbon 2008<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-3963\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-3963 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/bgsc-iv-fribourg-2001\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">BGSC IV Fribourg 2001<\/span><\/a><\/li>\n\t\t<\/ul>\n<\/li>\n\t\t<li id=\"menu-item-4687\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-has-children bellows-menu-item-4687 bellows-item-level-2\"><a  href=\"https:\/\/ludicum.org\/en\/combinatorial-game-theory-colloquia\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">CGTC<\/span><button class=\"bellows-subtoggle\" aria-label=\"Toggle Submenu\"><i class=\"bellows-subtoggle-icon-expand fa fa-chevron-down\"><\/i><i class=\"bellows-subtoggle-icon-collapse fa fa-chevron-up\"><\/i><\/button><\/a>\n\t\t<ul class=\"bellows-submenu\">\n\t\t\t<li id=\"menu-item-7359\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-7359 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/cgtc-vi\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">CGTC VI<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-6243\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-6243 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/cgtc-v\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">CGTC V<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-4686\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-4686 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/cgtc-iv\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">CGTC IV<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-4685\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-4685 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/cgtc-iii\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">CGTC III<\/span><\/a><\/li>\n\t\t\t<li id=\"menu-item-4684\" class=\"bellows-menu-item bellows-menu-item-type-post_type bellows-menu-item-object-post bellows-menu-item-4684 bellows-item-level-3\"><a  href=\"https:\/\/ludicum.org\/en\/cgtc-ii\/\" class=\"bellows-target\"><span 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bellows-menu-item-6448 bellows-item-level-2\"><a  href=\"https:\/\/esu10.sciencesconf.org\/\" class=\"bellows-target\"><span class=\"bellows-target-title bellows-target-text\">ESU 10<\/span><\/a><\/li>\n\t<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul><\/nav><\/span><\/p>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_section]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Combinatorial Game Theory\u00a0(CGT) is a branch\u00a0of mathematics that studies\u00a0sequential games\u00a0with perfect information. Combinatorial games\u00a0include well-known rulesets like Amazons,\u00a0Clobber, Domineering, Hackenbush, Konane,\u00a0Nim, Octal Games, Wythoff\u2019s Nim.\u00a0After John Conway&#8217;s\u00a0On Numbers and Games\u00a0(1976), Elwyn Berlekamp, John Conway, and Richard Guy published \u201cthe book\u201d\u00a0Winning Ways\u00a0(1982).\u00a0In\u00a0that\u00a0work,\u00a0one can\u00a0find a unified\u00a0mathematical\u00a0theory able to analyze a large class of rulesets. The books\u00a0Lessons in [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":4167,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"1920","footnotes":""},"categories":[34],"tags":[43,35],"class_list":["post-4162","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eventos","tag-cgtc","tag-eventos","et-has-post-format-content","et_post_format-et-post-format-standard"],"acf":[],"_links":{"self":[{"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/posts\/4162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/comments?post=4162"}],"version-history":[{"count":0,"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/posts\/4162\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/media\/4167"}],"wp:attachment":[{"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/media?parent=4162"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/categories?post=4162"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ludicum.org\/en\/wp-json\/wp\/v2\/tags?post=4162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}